Posts

Showing posts with the label AR-VR

Current Trends in AR/VR

Image
Join EduMind as we host two team members from HoloPundits ® , a leader in AR/VR app development, for an interview covering some frequently asked questions about this revolutionary technology as well as exploring a few exciting prospects in the field! Our first guest, Jaya Sai Sontineni, is HoloPundits' extended reality developer responsible for handling all technical delivery operations, managing contact with the crucial development teams at our global development center in India, and working on user interface and functionality of all apps before they are deployed. Our second guest, Doug Smith, is HoloPundits' Customer Success Manager who performs all outreach and customer-facing activities, schedules overview meetings to understand customer needs and use cases for the technology, hosts webinars, helps with branding and marketing assets, and works with multiple business teams to develop content, graphics, and storyboards for customer success. With that short introdu...

AR and VR: Differences and Applications

Image
Extended reality (XR) can enhance our experiences using technology, whether by overlaying information on what we see in the real world or creating an entirely separate, immersive space. XR is an umbrella term that encompasses all augmented reality (AR) and virtual reality (VR). AR simulates artificial objects in the real environment 1 while VR creates an artificial environment to inhabit 2 . In AR, digital elements are added to a live view of a person's environment, allowing that person to engage in real time with the elements as they see them overlaid in the real world-for example, games like Pokémon Go ™ or applications like Snapchat ™ with interactive lenses 3 . In contrast, VR uses digital elements to construct entirely immersive spaces that shut out the physical world with wearable headsets 4 . VR allows users to interact with both real-world and imagined environments 5 like the summit of Mt. Everest or the surface of Pluto, respectively. There are diff...

Working on My Fitness with VR

Image
When you hear the term virtual reality , you might imagine someone with a headset playing a game or learning a new concept in school. But the application of this technology is far wider than just entertainment or education. Virtual reality (VR) is "the term used to describe a three-dimensional, computer generated environment which can be explored and interacted with by a person." 1  This technology can be used in various ways and in various industries, but the application we will be looking at today specifically is VR and exercise, referred to as VR fitness . This application contains many features that users may be seeking in a workout. One of the most attractive features of VR fitness is that users receive completely different experiences than what they would receive at the gym. Think about the common gym experience. Lifting weights and running on the treadmill can feel monotonous and just plain boring at times. Gyms may not offer a wide variety of instructor-taught exercis...

How Can AR/VR Be Used to Optimize a Workforce?

Image
Every business is constantly seeking to improve efficiency while reducing operational costs. What if we told you, it's not necessary to hire expensive in-person consultants and firms to help improve your workflow? You can simplify your workflow optimization with augmented reality (AR) and virtual reality (VR) to improve processes and efficiency and increase work quality-all while reducing errors in business, health care, manufacturing, and more. This blog post will delve into the ways several types of businesses integrate AR/VR into the workforce. Businesses rely on group collaboration and teamwork to produce results. Everyone who has worked in an office setting has likely attended hours of meetings monthly if not weekly. Meetings provide the opportunity to brainstorm, collaborate, and generate team goals, but how can AR/VR come into play? Using AR/VR allows employees to put on a headset and enter a virtual conference room where they can see each other's avatars, talk to each o...